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“Game of Kings”
Hard Core, Real-Time Strategy
TOP10 strategy in GooglePlay of Russia. This application was created on the base of the strategy “Heritages of the Ancient” engine. LTV indexes are 70% higher in “Game of Kings”. Our part: concept development, writing technical specifications, balancing, building community).

“Game of Kings” Hard Core, Real-Time Strategy

TOP10 strategy in GooglePlay of Russia. This application was created on the base of the strategy “Heritages of the Ancient” engine. LTV indexes are 70% higher in “Game of Kings”. Our part: concept development, writing [...]

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“Interns” (Match3)
TOP10 game by visits on VK.com and TOP30 on OK.ru. We managed to create a project, that gamers got to love truly – that’s why every month every gamer brings along 7 new gamers! With 5 000 000 sign ups average DAU after 1.5 years is 200 000. Our part: full cycle.

“Interns” (Match3)

TOP10 game by visits on VK.com and TOP30 on OK.ru. We managed to create a project, that gamers got to love truly – that’s why every month every gamer brings along 7 new gamers! With [...]

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«Hero Rush»
Mix of RPG and Strategy
Game in soft launch now. Showed great numbers in West and East market - ROI is about 1.2. Our part: full cycle.

«Hero Rush» Mix of RPG and Strategy

Game in soft launch now. Showed great numbers in West and East market - ROI is about 1.2. Our part: full cycle.

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“Liberation of Europe”
(Mid Core, Turn-based Strategy).
A small mid-core strategy about World War II. The project is created with support of one programmer and 1 designer in 4 months. Even with these resources we managed to create exciting project that stands out. The application is performed on the platforms of FB.com, OK.ru and VK.com (1 million + set ups). Our part: concept development, writing technical specifications, balancing, mock ups design.

“Liberation of Europe” (Mid Core, Turn-based Strategy).

A small mid-core strategy about World War II. The project is created with support of one programmer and 1 designer in 4 months. Even with these resources we managed to create exciting project that stands [...]

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“Robin Hood Saga” — Match3.
The first Match3 managed to get more then 700 000 sign ups and several times got into featuring of social networks. Our part: full cycle.

“Robin Hood Saga” — Match3.

The first Match3 managed to get more then 700 000 sign ups and several times got into featuring of social networks. Our part: full cycle.

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Shooter «Shoot4Cash 3D»
In two weeks of adaptation was implemented a range of corrections, that allowed to raise the retention on 2/7/14 day averagely on +70%. Out part: developing update concept, writing technical specifications, balancing.

Shooter «Shoot4Cash 3D»

In two weeks of adaptation was implemented a range of corrections, that allowed to raise the retention on 2/7/14 day averagely on +70%. Out part: developing update concept, writing technical specifications, balancing.

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«Tower» — Tower defence
Implemented a range of corrections, that allowed to raise monetization averagely on +30%. Our part: developing update concept, writing technical specifications of update, balancing.

«Tower» — Tower defence

Implemented a range of corrections, that allowed to raise monetization averagely on +30%. Our part: developing update concept, writing technical specifications of update, balancing.

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“FM Football Manager”
MidCore, Sport Simulator.
This Football Manager was created with support of 3 programmers, and it attracted more then 700 000 gamers. In a year we were able to reach serious indexes of monetization, due to which with the peak visits on the level of TOP100 applications, in the catalogue of applications the game had TOP25 place. Our part: concept development, writing technical specifications, mock ups design, balancing, creating application support, building community, producing and managing advertising campaign.

“FM Football Manager” MidCore, Sport Simulator.

This Football Manager was created with support of 3 programmers, and it attracted more then 700 000 gamers. In a year we were able to reach serious indexes of monetization, due to which with the [...]