- Team managment
- team building and project management
- Time and quality control
- deadline and production quality management
- market research, ASO and project promotion
- shaping the idea into complete package.
- List of requirements
- concept refinement up to GDD with important mocks.
- level design
- Level and location compositing.
- Front end and back end development (server client and front end client development) from scratch
- significant game program size reduction
- game efficiency on all, even weak gadgets.
- User-friendly interface
- Game sketch and mock design
- best quality and modern design.